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Master
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Hunter
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The Professional
https://www.lootlemon.com/class/fl4k#acdb_305500133051_1312251050300_505500033000_00000000000000

Yeetbot

by LessHandsomeJack

A Tediore chucking setup that deals massive AoE damage and even eliminates ammo problems allowing for a large variety of destructive options.

Augments: Flock ‘n Load and Rakkcelerate. Spiderant Scorcher pet for the Elemental Damage.

Skill Flexibility: Can sacrifice Most Dangerous Game for Agility Training if more reload speed is desired.

Playstyle: Generate terror with Face-puncher, spray with the Needle Gun and chuck away. Continually activate Rakk Attack to keep the Re-Volter’s shock bonus up as long as possible. Maintain Terror as much as possible for the massive cryo bonus element from the weapon anoint. Throw Fish Slaps to trigger Groundbreaker and maintain ammo reserves via Cutpurse.

Can switch to Fade Away as needed when Not My Circus use is desirable (i.e. GTD crystals)

Main anoint is 75% Terror Cryo.

  • Needle Gun (Radiation): High chuck damage, massive dps over time, and radsplosions
  • Needle Gun (Corrosive): Same as above, but for armored enemies.
  • Bangarang (Radiation):  High chuck damage, spreads status effects everywhere for more radsplosions, and can crit naturally to trigger Hollow Point.
  • Bangarang (Corrosive): Same as above, but for armored enemies. 
  • Res allows hands off revival of the pet.
  • Face-puncher with Generate Terror on Melee Anoint is a utility option if your Terror uptime feels lacking.
  • Honorable mentions:
    • Sureshot w/ Homing MIRV parts
    • Keenfire w/ Homing MIRV parts
    • Everblast w/ Homing MIRV parts
  • Re-volter with Action Skill Start provides more status effects and higher damage output. Recommended option. This is a DLC6 item.
  • Old God in Radiation or Corrosive flavors. ASE 50% elemental anoints.

Fish Slap – Parts don’t particularly matter but Jumping is ideal for triggering Cutpurse multiple times per grenade. This is the recommended grenade for this build for the sole purpose of refilling ammo. The extra Groundbreaker delivery method is a bonus, but isn’t the main function. Anointment of choice is ASE Terror.

  • Cosmic Stalker with +3 Big Game +2 Interplanetary Stalker
    • Supreme choice for mobbing in most situations. The extra duration and effectiveness to Hunt Skills provide massive fluidity to mobbing, alongside a more consistent damage multiplier when compared to most other FL4K class mods.
  • Bounty Hunter with +3 Most Dangerous Game + 2 Frenzy
    • Provides maximum bossing damage.

Recommended Passives (in descending order of priority):

  • Splash Damage
  • Grenade Damage
  • Weapon Damage
  • Magazine Size
  • Splash Radius
  • Grenade Radius
  • Cutpurse Otto Idol/Victory Rush with as many of the following passives (in descending order of priority) as possible:
    • Grenade Damage
    • AoE Damage
    • Magazine Size
    • Elemental Damage
    • Reload Speed
    • Action Skill Cooldown
  • Tediore Company Man with Damage, Reload Speed and Fire Rate. This is a DLC6 item.
    • Desirable secondary passives:
      • Magazine Size
      • AoE Damage
      • Reload Speed
      • Elemental Damage

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